Game Development Committee is a group of enthusiastic people focused on learning how to seamlessly create games and game engines for a variety of platforms. The people involved in this committee will learn the basics of game programming, game-based animation, and the creation of motion graphics in a computer system. This community was first created in the 2019/20 session under Kathmandu University Open Source Community (KUOSC) and Kathmandu University Computer Club (KUCC).
Yearly Regular Activities
Game Development Intro
Development Intro is
a workshop and its main purpose is to provide brief knowledge about
the major components of game development. The workshop consists of a
short introduction to the components of game development and design,
including, but not limited to, 3D graphics, gameplay mechanics,
physics engines, gameAI and so on.
3D Modelling and Graphics Workshop
workshop will be conducted to provide a thorough understanding of 3D
modeling and animation of game assets in Blender, and the creation
of an OpenGL-based platform using C++. The participants will be
instructed to install Blender and create models and animations.
the 3D graphics and modelling workshops, certain eager
participants will be made into a group.The participants will
be instructed in the creation of a simple Game Engine. The Game
Development Community members will be working
in tandem with the participants to create the
components of a game engine. This game engine can
be a semester project for such a group, if the circumstances allow.